The final Nightfarer rumor is the “Executor,” though very few details are available to date.
Passive Ability
Sixth Sense
Cheat death a single time.
Character Skill
Claw Shot
Launch grappling claw to rope foes in or move swiftly by retracting.
Draw the Executors Blade [sic] that can deflect enemy attacks.
Ultimate Art
Onslaught Stake
Powerful single attack that launches an iron stake with a great explosion.
Recoil causes one to reel back, but preserves a portion of Ultimate Art gauge.
Hold to boost impact and remain standing.
Wylder’s Character Skill is the Claw Shot, which launches a grappling-pop in claw.
This can rope enemies in or help Wylder dodge or avoid incoming attacks.
Wylder’s starting weapons include Wylder’s Greatsword and a Small Shield.
Steel Guard
Plant feet and brace with shield for a more powerful guard.
Greatly improves guard boost, but prevents running while holding up shield.
Custom image by Katarina Cimbaljevic
Whirlwind
Beat wing to whip up a churning cyclone.
Whether targets can be roped in or not depends on enemy physique.
Effective at breaking guard.
Custom image by Katarina Cimbaljevic
Wings of Salvation
Leap up and dive back down to raise protective area.
Can move briefly while in air, and diving attack is perfect for rescues.
Hold to shield nearby allies from damage.
Magnificent Pose
Attack and dodge optimally, dodging repeatedly when necessary.
Lowers stamina reduction from attacks and evasive actions.
Allows up to two consecutive evasive actions.
Restage
Stage reprisal of recent occurrences to damage nearby foes.
Damage to phantoms affects original.
This skill can be used at any time.
Finale
Obscure self and surrounding allies to hide from foes.
Enemies lose track of the caster, wandering aimlessly or becoming prone to leaving themselves vulnerable.
This passive lowers the stamina cost for attacks and dodges and allows up to two simultaneous evasive actions.
Elemental Defense
Discover affinity residues that can be collected to replenish FP.
Affinity attacks create affinity residues.
Residues appear for allies, as well, which can also be collected.
Magic Cocktail
Collect the affinity residues of targets to fire an affinity-exploiting magic cocktail.
Collect three to wield a magic spell.
Complex affinity combinations create more powerful spells.
Soulblood Song
Unleash forbidden chant to brand nearby foes with blood sigils.
Brand foes with short-lived blood sigils that increase damage taken and restore the HP and FP of caster.
Archery in Soulsborne games has been pretty underwhelming, especially in the Dark Souls franchise.
Eagle Eye
A keenly observant eye discovers more items to obtain from foes.
The effect of this ability also applies to allies.
Marking
Cut foe with a dagger, creating temporary weak point.
Inflict damage on temporary weak point to destroy it and stagger foes.
Damaging weak point extends its duration.
Single Shot
Fire a powerful arrow that surpasses sound and ignores any defense.
Arrow pierces all types of enemies, terrains, and structures.
Hold to draw bow and aim before firing.
Fighters Resolve
Taking damage boosts Retaliate potency, cannot be knocked down while using it.
Remain standing with a sliver of HP even after taking heavy damage.
Retaliate
Assume an attack stance and pummel vigorously.
A defensive posture which reduces incoming damage.
An enhanced skill which causes even larger enemies to recoil.
Totem Stela
Drive gravekeeper’s wedge into earth to summon a giant tombstone.
Tombstone radiates protective aura, boosting strength of nearby allies and blocking arrows.
Can also be climbed.