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Assassin’s Creed Shadowsfinally delivers the much-requestedACin Japan, and fans couldn’t be happier.
There’s a lot to love aboutAssassin’s Creed Shadows, which is great for fans.
However, amazingly, Ubisoft wasn’t the first to doAssassin’s Creedin Japan.
However,in some regards,Ghost of Tsushimastill manages to outshine it.
Conversely,AC Shadows’stealth is superiorin practically every way.
Naoe’s toolkit is more varied, and her skills are more transformative.
Ghost’svastly better combatis so great because more attention was given to its animations and style.
It also just feels more akin to the action seen on screen rather than the somewhat video-gamey combat inShadows.
Theimmersive realism ofShadowscomes from the implementation of dynamic weather and seasons.
Custom Image by: Tom Wilson
It’s an admirable accomplishment and one that makes the virtual tourism ofShadowsall the better.
Whencompared toGhost of Tsushima’ssimilarly clunky parkour,Assassin’s Creed Shadowsis the obvious winner.
Unfortunately, that does mean that it doesn’t offer as compelling a shinobi experience asAssassin’s Creed Shadows.
This is symptomatic of having such a wide range of different side activities and side quests to complete.
This helps to flesh them out in a way thatAssassin’s Creed Shadows’many side quests never quite capture.
If the player takes the time to walk throughShadows’city streets, they’ll likely be awestruck.
However,evenGhost’scastles never quite reach the heights ofAssassin’s Creed Shadows'.
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